1000x Gather
Farm fast, gear fast, and spend more time fighting than waiting.

Raid. Respawn. Rebuild. Repeat.
Everything points toward fast progression, constant raiding, predictable wipes, and a real community layer.
Feature breakdown
Raidlands is built for Rust players who already understand kits, teleporting, clans, wipe fights, and battlefield servers.
Farm fast, gear fast, and spend more time fighting than waiting.
A high-rate battlefield tuned for counters, chaos, and quick returns.
Fast starter and combat kits keep the pace moving after every death.
Move between bases, fights, teammates, and rebuilds without dead time.
Build identity around teams, rivalries, and wipe-long wars.
Keep bases and gear looking sharp without breaking the battlefield pace.
Extra carry capacity for raiders, builders, and loot runners.
Fast map movement for scouts, counters, and strike teams.
High-rate convenience economy for supplies, movement, and recovery.
Wipe fights, clan clashes, and staff-run chaos after launch.
Clear support, bug response, and rule enforcement without over-policing PvP.
Lean systems and practical moderation built around stable wipe nights.
Categories
High-rate PvP, raid-focused progression, custom loot direction, and frequent resets keep each wipe violent and readable.
The convenience layer removes the slow parts without removing the need to fight, defend, and counter.
Raidlands is built around recurring rivalries, Discord identity, support channels, and future clan pages.
A battlefield server still needs clear enforcement, quick fixes, and a stable base for busy wipe nights.